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We are currently looking for a Warlock and restoration Druid to join our raiding force. If you’re interested, post an app or send Charsi a private message on our forums.
The Twilight Zone
There is a fifth dimension beyond that which is known to man.
It is a a dimension as vast as space, and as timeless as infinity. It is the expanse of Soontm, the middle ground between buff and nerf, between expansion and content patch, and in it lies the pit of player’s tears - and the summit of all achievements.
It is an area which we call the Twilight Zone.

You know you’ve reached it when you see Galrex flying around on a twilight drake
Yup, we did Sartharion with 3 drakes up, after having done 2 drakes the previous reset. It’s a tough fight, and the first in Wrath that took more than one night to master. I guess we were all kind of surprised to find challenging content.
Here’s the kill shot.

Next: Malygos in 5 minutes? Who knows.
Gotta Go!
A lot of the things I used to put on the front page were attempts to be funny. Let me assure you now, in all seriousness, that nothing here is an exaggeration or hyperbole in an attempt to fabricate some sort of humor.
The achievement “Gotta Go!” is the worst tuned content I’ve ever seen in WoW.
Remember back in the old old days when C’Thun was around but mathematically unkillable? It’s my honest opinion that Gotta Go! is worse than that, because everyone knows that you can do it. Remember pre-nerf Gruul back in the beginning days of TBC, where he was tuned tightly enough to have been in Sunwell? Gotta Go! is worse than that, because avoiding extremely-large shatter damage was still extremely possible with good players, so skill (and a lot of potions) could get you a win. Remember back in pre-nerf Sunwell where your tank would suddenly take 60,000 damage in the span of a second while you were learning Brutallus, and any kill for the first few weeks was basically an allowance of the RNG? Gotta Go! is more along those lines, but even worse because of where it’s situated in the content. You can give it a few solid attempts and realize that hey, this is something we can probably do. We just have to get lucky!
Well, “lucky” for us took somewhere around an hour and a half (estimated by the fact that we popped some flasks, and they were still up at the end, but not by much), but a group of five of us actually managed to do this. As a result, grats Kaminari on (I believe) realm first Red Proto-Drake.

I’m sure several more CM folks will either finish up the rest of their non-Gotta-Go achievements shortly so they can have a red proto-drake as well, or hurl themselves at Gotta Go! for a few hours as well in a bold plea to the RNG: “please just let us win already, we’re doing everything we can.” As such, a front-page pre-congratulations to them as well.
Throwing ourselves at overtuned (but at least possible) content in order to beat it is something that I’ve always prided CM on doing, and doing well. We may complain about it privately, or even on the front page, but we get the job done one way or another, and we do it before Blizzard takes the nerf bat to it. Good job, team.
edit: I don’t know why my picture is aligned to the left even though the HTML says “aligncenter” but I guess Charsi or somebody else can fix it if they want. For now, I…..I’ve gotta go.
edit: fixt ![]()
Moving Forward
Killed Sartharion with two drakes up last night. I don’t think anyone took a picture but you can armory most of us and see the Twilight Duo and Twilight Assist achievements (whenever it updates, heh).
Three drakes is an interesting challenge that might take a little longer to overcome.
Also, I meant to post something earlier on this topic, but the Armory made the job a whole lot easier. You can find a full list of all Stormrage Achivement Firsts here.
Our congratulations to everyone listed.